Cosmic Jam Battle
Unity3d, C#, Git, Photon Networking
Unity Developer/Project Lead
This is a game I made with four others as part of my University capstone project. Cosmic Jam Battle is a free-for-all, multiplayer game where you pick up objects and get bigger, with the goal to be the biggest before time runs out.
Notable Features Implemented
Player Pickup Mechanic
One of the core mechanics in our game was collecting objects with your body and growing in size. I created an algorithm that checks the bounds of objects the player collides with, calculates the overall volume and if it’s less than that of the player, we add that volume to the player and lerp the radius to our new volume.
You can check out the code here.