Software Engineer


Work Experience

Programmer Analyst

M.U.L.E Games, Columbia MO,

Jun 2017 - Present

  • Responsible for creating game mechanics and systems using Unity/C#.

  • Worked directly with lead members of the art and design teams to help plan and execute goals for the project.

  • Assisted newer developers on the team with programming issues, software architecting, and Unity best practices.

Programmer Analyst (Undergrad)

M.U.L.E Games, Columbia MO,

Aug 2016 - Jun 2017

  • Developed general game mechanics and features using Unity/C#.

  • Created a networked, logging system to track player activity using C#/MongoDB.

  • Utilized the Tobii eye-tracking API for logging based on player attention.

Website Manager

Advanced Security Services Evaluation and Training LLC

Jan 2015 - Jan 2016

  • Modernized the ASSET website using Bootstap, PHP, and MySQL from a table-based layout . 

  • Utilized PHP to create a class scheduling app for the company. 

  • Managed company email accounts and back-end website access.

Technical Skills


  • Platforms: Unity, Unreal, Maya, Blender, Adobe Products, ARCore/ARKit

  • Database: MongoDB, MySQL

  • Version Control: Git, Perforce


  • C#, Java, C, Python, C++, HTML/CSS, PHP, Javascript


Bachelor of Science in Computer Science University of Missouri - Columbia, MO | Graduated Dec. 2017