Software Engineer

Cosmic Jam Battle


Cosmic Jam Battle


Technologies Used

Unity3d, C#, Git, Photon Networking


Unity Developer/Project Lead

Project Description

This is a game I made with four others as part of my University capstone project. Cosmic Jam Battle is a free-for-all, multiplayer game where you pick up objects and get bigger, with the goal to be the biggest before time runs out.


Notable Features Implemented

CJB Rolling.gif

Player Pickup Mechanic

One of the core mechanics in our game was collecting objects with your body and growing in size. I created an algorithm that checks the bounds of objects the player collides with, calculates the overall volume and if it’s less than that of the player, we add that volume to the player and lerp the radius to our new volume.

You can check out the code here.